The main concept is that compiled script plugins depend only on ScriptHookV.dll, so when the game updates the only thing that user must do in order to make scripts working again is to update script hook runtime (i.e. This distrib also includes a sample asi plugin - native trainer, if you need a trainer then copy NativeTrainer.asi too. You must delete previous asi loader version (dsound.dll) if you have one installed.ģ. In order to load asi plugins you need to have asi loader installed, you can download it separately or use the latest version that comes with this distrib ( dinput8.dll). Copy ScriptHookV.dll to the game's main folder, i.e. This distrib also includes the latest Asi Loader and Native Trainer.ġ. Note that it doesn't work in GTA Online, script hook closes GTA V when player goes in multiplayer, see details in the readme. Can someone suggest how to solve this issue // GTA V SCRIPT HOOK (build Mar 16 2016, v1.0.678.1) // (C) Alexander Blade 2015-2016 11:47:26 INIT: Started 11:47:26 FATAL: Unknown game version Additionally, are you aware of a modding m. ![]() Note that it doesnt work in GTA Online, script hook closes GTA V when player goes in multiplayer, see details in the readme. ![]() Script Hook V is the library that allows to use GTA V script native functions in custom *.asi plugins. Script Hook V is the library that allows to use GTA V script native functions in custom.
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